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Re: ATR pips indicator
Posted:
Thu Nov 21, 2019 7:46 pm
by douvanik
Hi can you add a start and end time to the indicator? .Thanks, regards Nick.
Re: ATR pips indicator
Posted:
Fri Nov 22, 2019 5:07 am
by Apprentice
Can you please clarify.
With an example.
Re: ATR pips indicator
Posted:
Fri Nov 22, 2019 12:28 pm
by douvanik
Ok eurusd 24h clock start count pips 03:00 o clock and stop count 23:00.
Re: ATR pips indicator
Posted:
Sun Nov 24, 2019 8:48 am
by Apprentice
We calculate indicator as
Current chart / time frame / candle (ATR*Multiplier)/pipSize
It will basically convert ATP currencies to pips.
How we will incorporate the start/stop time?
Do you want to calculate the average ATR for selected period?
Re: ATR pips indicator
Posted:
Mon Nov 25, 2019 6:53 pm
by douvanik
YES.Ok. Thanks.
Re: ATR pips indicator
Posted:
Fri Jun 19, 2020 10:15 am
by Paul W
Hello,
noticed an issue with Tick ATR_pips_Indicator with Alert.lua
am unable to get the Alert Feature to work with FX pairs - have been using on CFD's previously, works ok
could you take a look pls
thx
Re: ATR pips indicator
Posted:
Sun Jun 21, 2020 4:01 am
by Apprentice
Can you please share the parameters used?
Re: ATR pips indicator
Posted:
Sun Jun 21, 2020 1:45 pm
by Paul W
Re: Tick ATR_pips_Indicator with Alert.lua
Apologies,
should have included:
- the Alert "Play Sound" feature does not play
- the Alert change colour feature works ok
tested parameters:
USD/CAD - Tick and minute charts
Alert Level = 2.0
also, "Show Dialog box Alert" appears not to work as well - but I do not use
Thx
Re: ATR pips indicator
Posted:
Sun Jun 21, 2020 6:43 pm
by Apprentice
Try it now.
Re: ATR pips indicator
Posted:
Mon Jun 22, 2020 12:43 pm
by Paul W
Re: Tick ATR_pips_Indicator with Alert.lua
Colour Display Alert - USD/CAD (FX pairs) ok
Play Sound - USD/CAD (FX pairs) ok
Show Dialog box Alert - USD/CAD (FX pairs) ok
Level Cross Over Sound - USD/CAD (FX pairs) works - but is inconsistent with Color Display Alert
meaning:
When Alert Level triggers and Colour alert triggers (consistent) ok
Level Cross Over Sound should also trigger - but does not always (inconsistent) ?
"Play Sound" should trigger only on "Level Cross Over" - and not "Level Cross Under"
THX for taking a look